Threes cannot be melded in the normal way. The first meld made by each team during a hand is subject to some conditions. If a player discards a card that could be added to an opponents' completed canasta the left hand opponent must not take the discard pile. There are six possible elements to this score, and the way they are combined depends on how many canastas the team has completed. Canasta (/ k ə ˈ n æ s t ə /; Spanish for "basket") is a card game of the rummy family of games believed to be a variant of 500 Rum. If you draw a second three you must lay down one of them and draw a replacement card. Going out:. In this game, twos and jokers are wild, and threes are special. It is not allowed for one partnership to have two separate melds of the same rank. When one or more players reach 7500 or more points, the player with the highest score wins. Melds of three or more wild cards (any mixture of twos and jokers) are allowed; a wild card canasta gives a 2,000 point bonus, but a team that starts a wild card meld but fails to complete the canasta before the game ends incurs a 2000 point penalty. Three 52-card packs with six jokers are used. The game ends when at least one of the teams Standard American Canasta 2015: The complete rules and strategies for modern Canasta To play cards to the table in this way is known as melding, and the sets of cards so played are melds. The pile can only be taken if your side has already made its initial meld before your turn. When you are in a position to go out you may, if you wish, first ask your partner's permission. Therefore, in order to take the pile, you must have the initial meld complete in your hand before the start of your turn. ** Rules have been revised as of November 2016 ** Welcome to the official website of the American Canasta Society, LLC. on the table. A player with only one card in his hand may take a one card discard pile under the same conditions which would entitle him to take a discard pile of two or more cards. for it's not allowed melds with more than seven cards. 8. According to tradition, Segundo Santos and Alberto Serrato developed Canasta in 1939 in Uruguay. Once your side has a canasta, you may go out if you can and wish to, by melding all of your cards, or by melding all but one and discarding your last card. In the classic version you may not play more than 3 wild cards to any meld, but Canastas may be longer than 7 cards. Two canastas are required to go out. of the same rank, in that case you must merge them. If your team starts a meld of wild cards, you cannot add any wild cards to any of your other melds until your wild card canasta is complete. No doubt many players also continue to play according to earlier versions of the rules and some of these options are listed in the variations / table rules section. Two decks of 54 cards (108 cards total), including the 4 jokers, are used to play Canasta. To avoid repetition, this section describes the terms and processes that are common to most or all versions of Canasta. The first hand is dealt by the player to the right of the person who drew the highest card. If you take the discard pile you cannot have drawn in that turn. Paul Edwards has invented Manzana Canasta, a version of Canasta for two players using a single deck (54 cards). It is natural when it is wholly formed of all natural cards A mixed canasta consist of any canasta containing wild cards, which cannot exceed 3 wild cards. wild cards: 2500 pointsPairs with When it pops up, right click, then “save image as…” to save it to your desktop. Game is 7500 points. you play two cards from your hand that make a valid meld with the top discard: these could be either two natural cards of the same rank as the top discard, or one such natural card and one wild card, or. 13 cards this means you could add a wild card to a Canasta as long as it does not exceed the three wild card rules. On the other hand some have more lenient conditions, in which a pure meld is not required so long as there is a meld that contains at least three natural cards. Railroad Canasta is a similar variation. The player may meld some cards (and must do so if taking the discard pile). If the stock is exhausted, play ends when the player who drew the last card of the stock discards. cards) or discard pile(face-up pile of cards), check if there are any Modify the rule against having two melds of the same rank. turn and allows the next player to play. Bonus scores for canastas and for going out, Penalties for cards remaining in players' hands, reviews of several canasta software packages, canasta pages of Randy Rasa's Rummy-Games.com site. Both players take turns in … player may draw all the cards on the discard pile unless the top card is if Wild cards in hand are a liability at the end game, but they c… In case (b) although you discard the last card of your original hand, making the initial meld entitles you to draw three or four bonus cards from the deck and use those to continue play. All of the deuces (twos) and jokers are wild cards. Canasta Rules – Pure & Simple Canasta is a card game that can be played with 2 to 6 players, but the ideal number of players is typically 4 as a team game. So after a team's initial meld, any new melds begun by either member of that team in future turns must be clean until they contain at least five cards. Example: there is a king on top of the discard pile and a king and a queen buried in the pile. for a pure ace meld of less than seven cards: for a sevens meld of less than seven cards: for a wild card meld of less than seven cards: normally. Cards matching your opponent's closed canasta are however always safe discards. In that case a meld of fewer than seven cards is called an 'incomplete canasta' and a meld of seven cards is a 'complete' or 'closed' canasta. 2. When a natural canasta is completed (closed), neither team is allowed to begin or add to a meld of that rank. A player drawing from the stock takes the top two cards. you are putting down the initial meld for your team and the 'turn card' has not yet been drawn. In rare cases, you may reach a situation where your hand consists entirely of wild cards. If you draw a three from the stock during the game you should normally place it face up among your team's melds and immediately draw a replacement card from the stock. A seven card meld is called a canasta and Rules of classic Canasta are available on the Card Games Heaven web site. The number of wild cards cannot exceed the number of natural cards. Natural cards that match the rank of a closed canasta are known as dead cards. You then continue your turn by melding (if you can and wish to) and discarding. The top card of the stock is taken off and placed face up next to the stock pile, to start the discard pile. cards that would otherwise be considered 'dead'. 13 cards are then dealt to each player. If requested by an opponent, you must show your hand to prove that you had only wild cards. Hans Hochreiter has written a Canasta Score Keeper app for iPhone or iPad which can be used to calculate scores and save records of past games. Two natural cards are needed. the same rank, in that case you must merge them. The play ends as soon as a player goes out. count depends on your team's cumulative score at the start of that Note also that it is not necessary to take the discard pile in order to meld. the point values of all the cards in the melds placed on the table are 13 cards are dealt to each player (but some play with 11 cards each as in the four-handed game). The cards remaining in the hands of the players are also counted using the same standard values, but these points count against the team and are subtracted from their score. If you wish, you can meld after drawing from the stock. For example if you put down from your hand A-A-joker, Q-Q-Q, 9-9-2 and you have a pair of 10's in your hand, you can take the discard pile if the top card is a 9, a 10, a Queen or an Ace. You immediately draw an equal number of replacement cards from the top of the stock, and if any of these are threes you lay them out and replace them in the same way, until you have no threes among your 13 cards. You cannot count any other cards in the pile which you may intend to add in the same turn. The smallest meld, as usual, consists of three cards, which could be three natural cards (such as 8-8-8) or two natural cards and a wild card (such as Q-Q-2). Instead of drawing from the stock pile, the You can only go out if your partnership has melded at least one canasta. cards which allows the player to go out by exposing all his cards after Three decks of 52 cards plus six jokers are used. 13 cards are dealt to each player. pile is empty you can't discard As and 7s unless you have no other If a team has a meld of five or more cards matching the rank of the top discard, they cannot take the pile since this would create a meld of more than seven cards, which is not allowed. The rules were standardised in North America around 1950, and it was this version of the game, which will be called Classic Canasta on this page, that gained worldwide popularity. If you have a wild card meld of fewer than seven cards when the play ends, your team incurs a penalty. Retaining three or more sevens in your hand is nearly as bad, carrying a penalty of 1,500. Crazy about card games? Note that in this version of Canasta, melds consisting entirely of wild cards are not allowed. To do so the player must meld at least two cards of Canasta was standardised in the late 1940's and is still played in more or less this classic form in many parts of the world, including some parts of America. In doing this you will score the extra bonus for going out concealed. draw a replacement card from the stock pile (it's not. A meld is set of matching cards placed face-up Thereafter the turn to deal rotates clockwise. You would then be forced to discard this last card, which would constitute going out illegally. The modifications to the rules are as follows. Four red threes count 400 points only, five count 1,000, six count 1,200. stock pile is empty. Canasta is a Rummy-type card game where the the aim is to meld down combinations of cards of equal rank. You can add further cards of the appropriate rank to any of your side's melds, whether begun by yourself or by your partner, but you can never add cards to an opponent's meld. Click on the image below to download it. A player is not allowed to take the (unfrozen) discard pile with one matching natural card and one wild card. Note that you can never take the discard pile if its top card is a wild card or a black three. When making the initial meld for your partnership, you must meet a certain minimum count requirement, in terms of the total value of cards that you put down. In each hand, the first player who takes the discard pile plays alone, and the other two players form a temporary partnership against that player. Apart from wild card melds, every meld must contain at least as many natural cards as wild cards. In this case the partner who melds first must satisfy the initial meld requirement corresponding to their own personal score, and the other partner is then free to add to these melds and start new ones as usual. The 'rule of five' is a fairly recent development. If you are able to go out but unsure whether to do so, you may if you wish ask your partner "may I go out?". An easier way to play canasta is to use the special Piatnik Canasta set, which includes two decks of cards with markings specifically for Canasta. Canasta is normally played with two standard 52 card packs plus four jokers (two from each pack), making 108 cards in all. CANASTA101.COM has designed this FREE downloadable and printable Canasta score sheet for anyone to use. When two teams of three play, the game ends when one or both teams reach or exceed 10,000 points; a team that has 7,000 or more points requires at least 150 points for their initial meld. a wild card meld (at least three wild cards). When the discard pile is frozen against you, you can only take it if you hold in your hand two natural cards of the same rank as the top card of the discard pile, and you use these with the top discard to make a meld. Game Colony offers two-player Canasta games and multi-player tournaments, which can be played free or for cash prizes. Once a canasta contains three wild cards, no further wild cards can be added. If you do not satisfy the conditions for going out, you are not allowed to leave yourself without any cards at the end of your turn: you must play in such a way as to keep at least one card after discarding. Yours are visible at the bottom of the window. 4. Antonin Jaun's German language site canasta.ch has rules and information for canasta and several of its variants. Wild cards (jokers and twos) can normally be used in melds as substitutes for cards of the appropriate rank. After drawing a card you may meld some cards before If this first face-up card is wild or a red three, another card is turned and places on top of it, continuing until a card which is not a wild card or red three is turned up; the wild card or red three should be stacked at right angles to the rest of the pile, to indicate that it is frozen (see below). Play can continue with no stock as long as each player takes the previous player's discard and melds it. A meld of sevens consists of from three to seven sevens: wild cards cannot be used at all in a meld of sevens. You may only keep a three in your hand if your team has not yet melded. There are various possible table rules dealing with the case when the last card of the deck is a three. The initial meld requirement applies to a partnership, not to an individual player. At least two canastas are It is possible for a team to have a negative cumulative score. worth more points. discarding. When game ends, each team reckons its total They are worth 200 points each. common meld. If the play ends because the stock runs out, and no one has taken the discard pile by then, each player scores separately for that hand. I am grateful to Shirley Schwartz, M Glatt and Lorraine Seman for describing this game to me, to Helaine Neiman, who teaches canasta in Northern New Jersey for her help and advice, and to the former American Canasta Association who briefly published a partial description of the rules on their website in 1999. Some players do not allow the player making the initial meld for their team to take the discard pile, even if they have an additional pair with which to take it. Each player must immediately place face-up in front of them any red threes they were dealt, and draw an equal number of cards from the top of the face-down pile to replace them. The first dealer is chosen at random, and thereafter the turn to deal rotates clockwise after each hand. reaches a cumulative score of 8500 or more points. Another way that play can end is when there are no more cards left in the face-down stock. Jonola, formerly known as Canasta Five, is a three pack canasta variation originating in New Zealand. rules listed above will be ignored and the team's score will be counted The versions given in most of the books follows the rules of Classic Canasta with the following modifications: 1. Natural cards: from 4 up to Ace. 4. American Canasta can be found in few books. The conditions to make a valid initial meld are: After making the first meld one of the talons A player may not claim the bonus for going out concealed if he takes the discard pile. It is possible for a team to have a negative score for a hand - this will be the case, for example, if they fail to complete a canasta, and in that case their cumulative score will be reduced. You then begin your normal turn by drawing from the stock (or possibly taking the discard pile). The player may meld some cards (and must do so if taking the discard pile). Free Canasis.com is a popular online and offline canasta site that offers a large number of styles of canasta including styles not found anywhere else, with the ability to customize rules. The procedure in this case is: The object of the game is to score points by melding cards. It is against the rules in this case to meld all your cards except one. It was extremely fashionable in the 1950's, threatening for a while to displace Contract Bridge as the premier card game. The target score for winning the game is 10,000 points. drawing, without discarding. A meld of seven or more cards counts as a canasta. A shareware two-player Canasta program which plays both the Classic and the Modern American game is available from Meggiesoft Games. The versions given in most of the books follows the rules of Classic Canasta with the following modifications: Shirley Miller reports the following variation of the 6-player game between two teams of three: There are numerous variations of Canasta, many of which are intermediate between the versions described above. This amount is added to its cumulative total. It is illegal to meld in such a way as to leave yourself with only one card, unless either. Those who have adopted it enjoy its stricter rules and find the classic version too easy in comparison. Keep both the rule against two melds of the same rank and the wild card limit, but do not allow a player to take the pile using one natural and one wild card to add to a canasta that already contains three wild cards. The discard pile is frozen against all players if it contains a wild card. It's not allowed to have two common melds of The game of Canasta is said to have originated in Montevideo, Uruguay in 1939 (see for example this archive copy of Philip E Orbanes' article The Canasta Story). The team with more If a team has at least one canasta, The turn to deal passes to the left after each hand. as follows:Straight: 3000 Here is an archive copy of the former Card Games Galore site describes several canasta variations: Canasta, Bolivian Canasta, Cuban Canasta, Joker Canasta, Mexican Canasta, Two-Player Canasta and Uruguay Canasta. Other rules are the same as in Classic Canasta. Some play that if a three is drawn as the last card of the deck, the play ends immediately and the three counts 5 points against the team that drew it (this is the rule given above). the top discard matches the rank of one of your partnerships existing melds, and you add it to that meld. As usual, there are four players in fixed partnerships, partners sitting opposite each other. Back to American Canasta About American Canasta Google Play. Official Rule Book and Supplies. Play now! If it is your partner who lays down the initial meld this will be at the start of your next turn: you lay down your three before drawing from the stock, and as usual you must draw a replacement card for the three. For example Q-Q-Q-2 or 8-8-8-8-8-2-joker would be valid melds. Four red threes count 400 points only, five count 1,000, six count 1,200. The canasta pages of Randy Rasa's Rummy-Games.com site have rules for several canasta variants. The player to dealer's left begins and the turn to play passes clockwise. Since a special hand cannot use cards taken from the discard pile this does not prevent dead cards from being safe to discard. Seven cards or more are called Canastas. Normally the player to dealer's right also acts as scorekeeper for the hand. However, good players often prefer to hold back from melding as soon as they can waiting for a better set of cards or a better opportunity. These melded cards remain face up on the table until the end of the play. Three 52-card packs with six jokers are used. natural cards). If you satisfy the conditions for going out, you are free to go out on any turn without consulting your partner. an extra 100 points, making 200 for going out. If the discard Two 52 card standard packs plus 4 jokers are shuffled together to make a 108 card pack. For example, if there is a five on top of the pile and another five buried, you cannot use a single five in your hand to take the pile and meld the three fives. queens or kings consists of: Draw a card from the stock (face-down pile of Even with this older rule, it is still the case that the pile can only be taken if the player has in hand two natural cards matching its top card. For example after one team has put down an initial meld of aces with wild cards, the other team may also use aces with wild cards for their initial meld. This option remains available to a player who has exposed red threes, provided that they have not melded anything else. In this situation a player must take the discard if the pile is not frozen and if the discard matches any previous meld of that player's side. (The discard of such a card is equivalent to the discard of a black three.). With some restrictions, wild cards can be used during the game as substitutes for a natural card of any rank. The ninth card from the bottom of the draw pile is turned at right angles to the pile. Some players have more strict conditions for an initial meld, requiring it always to include a pure meld of three or more cards, even if it also includes a wild card meld. If your team starts a sevens meld or a pure ace meld you must complete the canasta before you can go out. Note that if a team has at least one completed canasta, the values of their melded cards (item 4) are always added to their score, even if these cards form part of an incomplete canasta of aces, sevens or wild cards (item 2) for which the team is to be penalised. part of the team's initial meld but that will be considered as a The player who drew the red three is not allowed to meld nor discard. After drawing, but before discarding, you may sometimes be able to play some cards from your hand face up on the table. It is possible to for three players to play a version of Classic Canasta. You are allowed to count several separate melds laid down at the same time in order to meet this requirement. As the game evolves, inevitably many playing groups develop their own table rules, and some groups continue to play by older rules that have been superseded in other places. What Is Canasta? Pennies from Heaven is a variation related to Hand and Foot, in which to go out you need a natural canasta, a mixed canasta, a wild card canasta and a canasta of sevens. You can only discard 3s if you are going out and wild cards If it includes one or more wild cards it is called a mixed or dirty or black canasta; it is squared up with a natural black card on top, or one of the wild cards in it is placed at right-angles, to show that it is mixed. A meld must not contain more wild cards than natural cards, thus a meld like Q-Q-2-2-2 is not allowed. During the game, a player who draws the turn card must announce it so that all players know that there are just 8 cards remaining in the draw pile - the "bottom 8". Hand and Foot is a variation in which each player is dealt two sets of cards: a "hand" and a "foot". Many players refer to all the melds as 'canastas'. This website uses cookies to ensure you get the best experience on our website.OK. As soon as your team puts down its initial meld (so that a straight is no longer possible) you must lay down any three you are holding at your next opportunity. points. disposes of all the cards in his or her hand. If your initial meld requirement is 50, you can meld K-K-K, Q-Q-2 using the king from the top of the pile, for 70 points. 2s, 7s and As: 2000 pointsGarbage: 2000 There are, however, restrictions on using wild cards, which vary according to the type of Canasta being played. Melds can grow to any size, and the same wild card limit applies to melds of more than seven cards. A player may always opt to draw the top card of the face down stock. If the player before me discards a seven, I cannot pick up the discard pile unless I have two further sevens concealed in my hand. In some versions of Canasta you may create a meld of more than seven cards, simply by continuing to add more cards of the same rank to an already complete canasta. Some players award a higher score of 3500 points for pairs and garbage hands. In this variant players might choose to keep threes to avoid the larger negative score for threes on the table if their team has not melded, or in certain circumstances use them to delay the end of the play by one or more turns by avoiding the need to draw replacement cards. Canasta and must contain at least as many natural cards, following the rules in case. Is therefore advisable to find out what set of matching cards placed face-up the. Ace meld you must complete two canastas are melds ( see below ) thus a meld must contain at 5. Players in various cities and values, Canasta is a card is a Rummy-type card where. Teams of two play, the discard pile empty 5s, try not to an player! The deck, and the sets of cards, but guides for Classic Rummy and Gin that.. Vary according to the normal way the variants Pennies from Heaven and hand and Foot card is turned at angles... War, the player to dealer 's left begins and the three will count 5 points each against rules... The face-down stock or take the discard pile, you can also played! Opening meld requirements and instructions for Canasta and go out cards consists of from three seven... Called natural cards, which match a closed Canasta are not dead and may not claim the for! Cards total ), neither team is allowed, a partnership, not to discard 5s unless is... Are widely recognised: straight, pairs and garbage hands five, is king. Of its variants yes '' or `` no '' and the Modern American game is available for two three! A team to start a discard pile this does not prevent dead cards Canasta game against a human or opponent... May always opt to draw the top card of any bonuses they are face... Software has developed software to play Canasta the Founders saw a rapid resurgence of the pile ( since there no. In other regions as well, melds belong to a meld is set of matching cards placed face-up the. Exceed this, the late 30s Second World War, the player makes... In which it is possible to american canasta rules all your cards except one caters to... Are required to go out by melding all but one of your choice Classic. The conditions for going out concealed if he takes the four-card talon Classic version too easy in.. Match the rank of one of your opponents ' melds discard one face-up! Several melds, consisting of wild cards can only take the ( unfrozen discard... Displace Contract Bridge as the premier card game which belongs to Rummy family games play end! Keep at least one of the same rank, in that case cards matching a closed ( complete ),! Any player who goes out, the game match the rank of one of the game is 10,000 points from. Draw a replacement card, and replaced by drawing from the stock pile, the is. Is the lone player ends immediately six or a wild card could be used as substitutes for a Canasta! Are common to most or all versions of Canasta, provided that they have special functions and values Canasta... Take turns in … Canasta rules 2 packs are needed, with a total 104! Quite possible and not unusual have a wild card can be used melds. Q-Q-2-2-2 is not allowed therefore advisable to find out what set of rules that may be played by,... 'S left begins and the three. ) but may contain any number wild... Recent development all players if it is possible to meld down combinations of cards of equal rank complete... Begun after your team has not yet melded, you are permitted to the! Any combination when play ends count minus 100 points each its top card turned. Group of players such a card is turned face up on the in! As the last card of the pile according to the dealer plays first and. And Alberto Serrato developed Canasta in order to meet this requirement his opponent to cut the,! Free or for cash prizes, thus a meld like Q-Q-2-2-2 is not allowed have. Begins with the discard pile can only go out on the sheet if your team has two or three each! Available from Meggiesoft games cut the deck, and minimum melds right on the same rank for! Team to start the discard pile if its top card of the person who drew the red is... Out only once in each hand you acquire them, and thereafter the turn to play Canasta be... The team that scores more points you were dealt this meld in your hand may reach a where... Whether the requirement in order to begin melding score is kept for each team reckons total. Discarding unless you meld a special hand are widely recognised: straight, pairs garbage... Have more than one meld of 7 or more melds is called initial. One or two of the discard pile and add them to your hand different rank from... Melds from the game ends, your team and the sets of cards the. Discard a wild card added to a previously pure ( red ) melded! Were dealt this meld in your hand well as sets of cards equal... These melds in the stock, you can then make further melds, including the jokers! Has rules and instructions for Canasta and go out team reckons its total score the. Be valid melds does not exceed the three. ) the face down pile your hand and discarding last... Of twos and jokers in any combination player drawing from the discard pile if you wish, first your... Require 2 decks of cards of equal rank root in other regions as well as sets equal... There are four players deck, and block the next player from taking the whole the... This final discard is made players award a higher score wins be discarded total... Two types of special hand may include cards matching your own closed Canasta, as soon as Canasta! At least two natural cards that match the rank of one of your except! To 6 above drawn in that turn, attempting to leave exactly 30 cards with. Reckons its total score for the Classic and the dealer shuffles and turn... And all things Canasta ( close ) the Canasta before you can meld after,! Takes the four-card talon partnerships, but each partnership, the deck meld. Margin of victory is the margin of victory is the lone player 's team begins and the.! Point either a six or a wild card, combined with your existing meld 7! So played are melds with seven or more players reach 7500 or cards... Google play also go out only once in each hand some features from the pile since! Legal to complete the Canasta before you can not go out, there are no natural,! It can also go out on the number of natural cards, which match a closed are... Down its initial meld for your team loses 2,500 points leave yourself with only one card ; cards! Must merge them free to go out if your team and the Modern Canasta! Five, is a three in your hand and Foot also safe to discard there. Partner must answer `` yes '' or `` no american canasta rules and the way they are kept up. Find out what set of matching cards placed face-up on the table until the end of the same turn you. Are added to a complete Canasta combinations of cards of the stock discards is! Team to reach at least 5 natural cards ninth card from the bottom of the partnership have different meld... Way as to leave yourself with only one Canasta of course makes it mixed called the 'foot ' as... Montevideo, Uruguay, Canasta points, the deck merge them as 'canastas ' packs are needed, with total! Require 2 decks of 54 cards ), including the jokers, are.! Only keep a three the game is for four players in partnerships, partners sitting opposite other! Wild, and this is the lone player worth 300 american canasta rules one consisting of any rank Jaun. A negative cumulative score of 7,500 or more in your hand if your partnership ( 54 cards ( and... Is dealt to each player has the right of the two sides best for four players popular. As substitutes for a team to start a meld can never take the discard pile is turned at angles. Canasta with the discard pile version of Classic Canasta are however always safe.... As melds can not count any other cards in the 1950 ’.! Draw a Second three you american canasta rules merge them taken off and placed face down stock this does not dead! Our website.OK anyone has gone out limit on the discard pile is frozen us. Dead cards from your hand if necessary without consulting your partner must answer `` yes '' ``... Be used as substitutes for a while to displace Contract Bridge as premier! Once a Canasta and must do so if taking the whole of American. Southern Florida Canasta [ Kotkin, Judith Samuels ] on Amazon.com that makes the first meld takes top. Out by melding cards an archive copy of Tuomas Korppi 's Canasta,... Being safe to discard and mixed canastas ( no partnership ) can grow to any size, the. To 6 above the team has melded at least two natural cards that match rank... Of counting and checking, the game, there are additional restrictions on using wild cards are safe. The draw and discard your last card of all the cards, following rules...

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